17th of November 2015
NEW FEATURES
- Guild market: New items are available in the guild category of the merchant check out all details here
- Merchant: The Industrial Iron Mine (output like level 7 iron mine) is available for a short period (Start: 26th of Nov, ~00:00 GMT)
- Merchant: The Improved Farm can now be acquired for gems (Architect category)
CHANGES AND IMPROVEMENTS
- Achievement: "Have active guild" is only granted to guilded players
- Achievement: Discovered deposits of titanium ore, granite and saltpeter now contribute to "Lay of the Land"
- Building: The production of the Epic Woodyard can now be stopped
- Building: The Barracks, Provision House and Tavern can now be rebuilt properly after being torn down
- Building: The Cherry Tree uses less building space again see the previous announcement here
- Combat: The combat arrow in the combat report now points into the right direction
- Guild quest: "Island of the pirates" is replaced by "Witch of the swamp" in all quests
- Guild quest: Guild quests can now be properly deleted/cancelled again
- Interface: Orders in the Garrison window are unavailable when assigning units
- Locked Zones: Improvements to decrease the amount of locked zones
- PvP: Deleting expedition defense camps built from the star menu shows the correct message
- PvP: XP is now granted for all camps in a sector, once the leader is defeated
- PvP: Previously unattackable expeditions camps can now be defeated
- PvP: The training expedition is working properly again
- Quest: "Bandits!" and "Once and for all" can now be completed after defeating the correct number of bandit camps
- Scenario: Storm Recovery buffs have the same costs in both provision houses now
- Specialist: Geologist skill "Nature's Gift" shows the result right away - a refresh is no longer necessary
- Text: The Easter Basket Houses on the Tikki Island adventure have a proper name now
With this new version, the Halloween Event will be entirely deactivated, event resources will be converted.
Check this post for more details