10th of October 2017
NEW FEATURES
- Halloween Event will be technically implemented in the game and activated on a worldwide basis on October 17th.
More details will follow in a corresponding Dev Diary.
CHANGES & IMPROVEMENTS
- The adventure difficulty level will now be displayed in the invitation mail.
- Wardog stacks are now properly reduced after attacks in Expeditions.
- Sending generals to the Star menu or adventure zones should no longer cause freezes in the game.
- Hit points status bar in battle reports have been adjusted for multiple bosses.
- Guild house levels will now be properly displayed for friends visiting your island.
- Generals and marshals will now move at the expected speed, whether at the beginning of an attack command or after it ends.
- Quest description of "Two sides of the same coin" got adjusted to match the quest tasks.
- You can now select either an Industrial or a Special Gold Mine to complete the second objective of "The King's Visit Part 2" quest.
- Assassin buffs can now be applied after Weak Point Potions on the same camp.
- Fixed an issue that caused invested books to vanish from generals if they were sent to an adventure shortly after training the skills.
- Buff quests will not be triggered again if one is already running.
- Zone-wide buffs can now be overwritten with similar ones by the adventure's host player. Guest players can no longer cancel zone-wide buffs on adventures.
- Trading history will never display deleted trades again.
- Buff quests should no longer get stuck.
- Adjusted the tooltip of the "Disable smoke" option to reflect the current situation.
- The achievements "Head Shot!" and "Rampage!" now refer to leader camps instead of boss camps.
- Fixed a bug in Firefox which moved parts of the UI to the upper left screen
- Buff UI in buff adventures will now always have the right target area.
- The "Village schools" limit at the in-game merchant has been adjusted for those who already bought some during a previous Halloween event.
- The avatar message for the tropical cage buff for "The little panda" quest chain has been adjusted. An icon will be now displayed along with a text specifying the correct buff name.
- Sectors are now reachable via hotkeys even when a building menu is open.
- The image in the game archive is now updated with the new adventure UI layout.
- The falsely applied bonus to instant finish productions of the Mayor’s House got removed.
- The [undefined text] should no longer appear in the guild chat
- Deposits that have the skill to be mined faster should now have the correct "Production time".
- Island deeds can now only be purchased from level 50 onwards.
- A panel in the adventure window has been relabeled from "Mission" to "Details".
You are invited to provide feedback
here.