16th of May 2017
NEW FEATURES
- The new skill tree for generals will be introduced; tooltips and battle reports will now display the additional skills.
Read all the details in the Dev Diary.- The construction and deconstruction time for all generals' garrisons will be halved.
- The shop limit will be increased for the following specialists: Master of Defence, Master of Martial Arts, Veteran, Battle Hardened General, Savage Scout and Lucky Explorer, depending on the number of these specialists already owned.
CHANGES & IMPROVEMENTS
- The amount of resources under production will now be displayed in the provision house, similar to the amount of buffs in the production queue.
- The UI for deleting items from the Star Menu has been adjusted in order to avoid confusion.
- Quest notifications will no longer pop-up while setting up defenses of a claimed colony.
- Enemy units pertaining to the archipelago will not respawn any longer after being defeated with battle buffs.
- When inviting a player into your adventure, an avatar message will be displayed again and the news channel message will be updated accordingly.
- The system notification for canceling/leaving an adventure will display the respective adventure name at all times.
- Localization adjustment in "The Lost City" adventure.
- The smoke animation of epic work yards will be displayed again when the production is active.
- The rules for how percentage-based changes to combat attributes work have been adjusted. Combat attributes are now always rounded down. This increases the impact of Champion Vargus’ damage reduction trait against certain enemies.
- The background will now be locked upon deleting items from the Star menu.
- The new action pop-up will now open the corresponding page in the help archive.
- DE ONLY: The PvP term "Stufe" will be consistent throughout the game
- Decorative buildings will now show a different teardown text, which does not mention buffs when attempting to destroy them.
- Sector hotkeys should now react in all situations.
- Stuck quests from Christmas 2015 and Easter 2016 events will be removed from the quest book.
- Unit portraits above garrisons and enemy camps are now displayed in the order in which they will get targeted by opponents (barring special abilities).
- Cannoneers' ability to deal bonus damage when destroying defeated enemy camps has been renamed "Demolition" and extended to Besiegers.
- The ability formerly referred to as "attacks weak targets first" or deviations of that has been renamed to "Flanking".
You are invited to provide feedback here.