 23rd of August 2016
23rd of August 2016
NEW FEATURES
- Star Menu filters/ sorting / search
 Star Menu improvements are made to be able to cope with the massive amount of items some players have.
 
- Size of chat window
 The size of the chat window is now saved during one game session.
- Additional ways/shortcuts to access the Trade Office and the Guild House
 Clicking on the Trade Office and Guild House opens the corresponding UI.
CHANGES & IMPROVEMENTS
- A confirmation window pops up when trying to cancel trades.
- PvP Combat UI now always shows the correct enemy units.
- Intercept areas are changed for the adventure "Sinbad and the Besieged City".
 
  
When a general/marshal moves on his path ( blue) to defeat the camp ( green), 
he won’t be intercepted by the other camp ( red) at the ( orange) points. 
The reason for that is that the other camp ( red) is in a different sector. 
 
- Expedition map: A border in one Expedition map has been changed due to interception issues
 
  
Border before
  
Border now 
- Colony slots bought with Valour Points expire as intended.
- Building Large Towers no longer affects Expedition Buildings and map details.
- The Forest Trap’s intercept area (“B”) hasn’t worked properly when attacking camp “A” in "The Island of the Pirates". 
 
 
- Player camps are now considered when using the PvP planning tool.
- Guild Officers tab is still displayed after ranks are modified.
- Rankings time is now more accurately displayed.
- Chat is not blocked anymore for players above level 5.
- Adventure slots are freed up when the adventure invitation expires or is cancelled.
- Chat time stamps are now accurate.
- Production queue was not in order in some situations.
- When demolishing a building, the pop-up message shows accurate information
- "Sea of Bread" and "Fragrance" Achievements now take (all) Fish and Meat re-fillers into account
 
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